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   <div id="projectname">benny-sdl-classes
   
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   <div id="projectbrief">Benny&#39;s assorted SDL game classes. Does exactly what it says on the can.</div>
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<div class="title">include/bennysc.h File Reference</div>  </div>
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<p><a href="bennysc_8h_source.html">Go to the source code of this file.</a></p>
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Defines</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="bennysc_8h.html#a4577753056590c91944a585dedea0d80">BENNYSC_H_INCLUDE</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Guard block.  <a href="#a4577753056590c91944a585dedea0d80"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="bennysc_8h.html#ad494e7556421c4416b6d9c205664053e">BSC_VERSION</a>&#160;&#160;&#160;0.01</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Library version number.  <a href="#ad494e7556421c4416b6d9c205664053e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="bennysc_8h.html#aa8272e400aa48de28dc72985977ce38f">BSC_VERSIONSTRING</a>&#160;&#160;&#160;&quot;TOO-MUCH-PRERELEASE&quot;</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Library version string (currently a comment on release readiness)  <a href="#aa8272e400aa48de28dc72985977ce38f"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="bennysc_8h.html#ad64f6ee00f3ab0af068e4c787953f6a6">BSC_TAU</a>&#160;&#160;&#160;6.28318530717958647692</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Mathematical constant tau (2*pi)  <a href="#ad64f6ee00f3ab0af068e4c787953f6a6"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="bennysc_8h.html#ad44a449a5303a4c7f7fc6bce705a80ab">BSC_BOXMODE_DRAWCENTERED</a>&#160;&#160;&#160;0</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Index number used for "centered drawing" mode on a <a class="el" href="class_box.html">Box</a> (see <a class="el" href="class_box.html#a5d807c5d4f1cace5416b30be4c3c97f2" title="Sets a mode of the Box.">Box::set_mode()</a> and <a class="el" href="class_box.html#a93f300a67e2c7532497987c4ee68d829" title="Gets the state of a mode of the Box.">Box::get_mode()</a>)  <a href="#ad44a449a5303a4c7f7fc6bce705a80ab"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="bennysc_8h.html#a557870c939403496e6e4d153e541b38d">BSC_BOXMODE_FREESPRITE</a>&#160;&#160;&#160;1</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Index number used for "free sprite on destruction" mode on a <a class="el" href="class_box.html">Box</a> (see <a class="el" href="class_box.html#a5d807c5d4f1cace5416b30be4c3c97f2" title="Sets a mode of the Box.">Box::set_mode()</a> and <a class="el" href="class_box.html#a93f300a67e2c7532497987c4ee68d829" title="Gets the state of a mode of the Box.">Box::get_mode()</a>)  <a href="#a557870c939403496e6e4d153e541b38d"></a><br/></td></tr>
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<hr/><h2>Define Documentation</h2>
<a class="anchor" id="a4577753056590c91944a585dedea0d80"></a><!-- doxytag: member="bennysc.h::BENNYSC_H_INCLUDE" ref="a4577753056590c91944a585dedea0d80" args="" -->
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          <td class="memname">#define BENNYSC_H_INCLUDE</td>
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<p>Guard block. </p>

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<a class="anchor" id="ad44a449a5303a4c7f7fc6bce705a80ab"></a><!-- doxytag: member="bennysc.h::BSC_BOXMODE_DRAWCENTERED" ref="ad44a449a5303a4c7f7fc6bce705a80ab" args="" -->
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          <td class="memname">#define BSC_BOXMODE_DRAWCENTERED&#160;&#160;&#160;0</td>
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<p>Index number used for "centered drawing" mode on a <a class="el" href="class_box.html">Box</a> (see <a class="el" href="class_box.html#a5d807c5d4f1cace5416b30be4c3c97f2" title="Sets a mode of the Box.">Box::set_mode()</a> and <a class="el" href="class_box.html#a93f300a67e2c7532497987c4ee68d829" title="Gets the state of a mode of the Box.">Box::get_mode()</a>) </p>

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<a class="anchor" id="a557870c939403496e6e4d153e541b38d"></a><!-- doxytag: member="bennysc.h::BSC_BOXMODE_FREESPRITE" ref="a557870c939403496e6e4d153e541b38d" args="" -->
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          <td class="memname">#define BSC_BOXMODE_FREESPRITE&#160;&#160;&#160;1</td>
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<p>Index number used for "free sprite on destruction" mode on a <a class="el" href="class_box.html">Box</a> (see <a class="el" href="class_box.html#a5d807c5d4f1cace5416b30be4c3c97f2" title="Sets a mode of the Box.">Box::set_mode()</a> and <a class="el" href="class_box.html#a93f300a67e2c7532497987c4ee68d829" title="Gets the state of a mode of the Box.">Box::get_mode()</a>) </p>

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<a class="anchor" id="ad64f6ee00f3ab0af068e4c787953f6a6"></a><!-- doxytag: member="bennysc.h::BSC_TAU" ref="ad64f6ee00f3ab0af068e4c787953f6a6" args="" -->
<div class="memitem">
<div class="memproto">
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          <td class="memname">#define BSC_TAU&#160;&#160;&#160;6.28318530717958647692</td>
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<div class="memdoc">

<p>Mathematical constant tau (2*pi) </p>

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<a class="anchor" id="ad494e7556421c4416b6d9c205664053e"></a><!-- doxytag: member="bennysc.h::BSC_VERSION" ref="ad494e7556421c4416b6d9c205664053e" args="" -->
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          <td class="memname">#define BSC_VERSION&#160;&#160;&#160;0.01</td>
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<p>Library version number. </p>

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<a class="anchor" id="aa8272e400aa48de28dc72985977ce38f"></a><!-- doxytag: member="bennysc.h::BSC_VERSIONSTRING" ref="aa8272e400aa48de28dc72985977ce38f" args="" -->
<div class="memitem">
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          <td class="memname">#define BSC_VERSIONSTRING&#160;&#160;&#160;&quot;TOO-MUCH-PRERELEASE&quot;</td>
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<p>Library version string (currently a comment on release readiness) </p>

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